Showing posts with label ufoHunter. Show all posts
Showing posts with label ufoHunter. Show all posts

Monday, 15 June 2009

ufoHunter2

So I've finally finished updating ufoHunter for cupcake. It now runs on openGL so it should run a lot smoother.

The basics:
Tilt phone around to move and tap the phone to fire missiles.
The missiles will explode when they reached where you tapped.
Watch out missile explosions will hurt you too!

Tips:
Missile explosions will destroy other missles, use the chain reactions to maximise your score.
Missile explosions will destroy incoming enemy fire which can be handy to make a little space when things get busy.
Killing multiple enemies at the same time will give you a score bonus so co-ordinating your attacks is vital to maxismise your score.

Thursday, 30 April 2009

ufoHunter





The basics:
Use the trackball to move.
Swiping your finger across the screen draws a beam of energy which will hit any enemies near it when you release your finger. 
Killing multiple enemies in a single shot rewards you with a score mulitplier.  
The longer the line you draw the more ammunition you use up.

How to fire

Tips:
You don't have to draw a straight line with you finger, try different patterns to maximise your kills.
Different enemies take different numbers of hits to kill, to maximise your score try to kill as many enemies in one shot as you can.
Some enemies are more dangerous than others, it might be worth attacking those first.